Included within this post I have included some of my rough, preliminary work for the construction of my exploration level, called "Forgotten Ossuarium," for the class of Game Design 1. I shall begin with my brainstorming and reference photos for objects or designs I would like to include in the level. Brainstorming Jarod Frank 1. What if the floor opened up (either of the courtyard or the main rotunda of the temple) to reveal the second part of the level? (REALLY WANT TO IMPLEMENT THIS!!!) a. Not only acting as a challenging bit of programing and collision work that will force me to learn more about the programs we are working in, but this will also be a literal dramatic unveiling that will undeniably set my temple widely apart from all the other temples out there. b. This also could represent a shift in tone for the level, acting as a literal transition from the introductory level stuff to the more complicated puzzles; complete with dark